Shadow Mastery Tree (Tanking)
Making an MMO :: Ideas :: The Assassin
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Shadow Mastery Tree (Tanking)
The first tree we will see is the Shadow Mastery, one of the two tanking trees. The Shadow Mastery Tree focuses more on mitigation and less on threat.
Those are the abilities you unlock by putting points into the tree. This is the actual tree itself. You must put 5 points into one tier before advancing onto the next tier.
Number of Points Available- Tier of Talent- Name of Talent- Description
1. 0/5 - Tier 1 - Shadow Mastery - Reduces damage taken by 1/2/3/4/5%
2. 0/5 - Tier 1 - Mastery of the Blade - Increases damage dealt by 1/2/3/4/5%
3. 0/1 - Tier 2 - Blade of Darkness - A quick attack that deals medium damage and increases the damage the target takes by 3% for 5 seconds. 3 second cooldown, 0 second cast
4. 0/3 - Tier 2 - Shadowy Reprisal - Whenever you take damage you have a 15/30/50% chance to reflect 10/20/30% of the damage back at the attacker, up to a maximum of 10% of your maximum health
5. 0/2 - Tier 2 - Bringer of Night - Shadow Blade has a 5/10% chance to reset the cooldown on Shadowy Walk
6. 0/5 - Tier 3 - Envelopement - When Dance of the Shadows is active you deal 1/2/3/4/5% more damage and take 0.2/0.4/0.6/0.8/1% less damage.
7. 0/3 - Tier 3 - Shadows Embrace - Whenever someone in your party takes damage, there is a 11/22/33% chance to direct 3/6/10% of the damage to you
8. 0/1 - Tier 4 - Shadow's Requiem - You infuse the enemy with darkness itself, dealing a heavy amount of damage over time, a lot of threat, and increasing the damage it takes by 10% for 20 seconds. 50 second cooldown. 0 second cast time
9. 0/3 - Tier 4 - Dark Renewal - Darkness' Call has a 33/66/100% chance to increase incoming healing by 5/10/15% for 8 seconds
10. 0/2 - Tier 4 - Enveloping Surge - Every time you are attacked, there is a 5/10% chance that the target will take 3% more damage for 5 seconds
11. 0/1 - Tier 5 - Light of the Shadow - Heals all allies surrounding you for 50% of your maximum health over 3 seconds - 3 minute cooldown - 0 second cast time
12. 0/5 - Tier 6 - Abandon the Light - Decreases magic damage taken by 1/2/3/4/5%
13. 0/5 - Tier 6 - Walk in the Dark - Every time you take magic damage, you have a 2/4/6/8/10% chance to increase your damage by 15% for 10 seconds
14. 0/1 - Tier 6 - Magic Reversal - The next magic based damage you take heals you for 25% of your max health - 50 second cooldown - 0 second cast time
15. 0/5 - Tier 7 - Shadow Aggravation - Reduces the shadow based damage you take by 1.5/3.0/4.5/6.0/7.5%
16. 0/3 - Tier 7 - Shadow of Dread - When a monster hits you you have a 3/6/10% chance to heal 1/2/3% of your maximum health
17. 0/1 - Tier 8 - Dodgy Dancing - Dance of the Shadows now increases your dodge chance by 10% for its duration
Now the runes for the Shadow Mastery tree. Every 10 levels you get a rune slot, so at level 50 you will have 5 rune slots. Every skill in the game has a rune to upgrade the specific skill. To unlock them you can use the skill a certain number of times or pay a certain amount of ingame money to unlock it.
1. Threatening Veil - Now gives 65% armor, threat and attacks heal you for 3.5% of your maximum health
2. Shadow Blade - Shadow Blade now deals 10% more damage and reduces the damage you take by 6% for 8 seconds
3. Shadowy Walk - Reduces the cooldown on Shadowy Walk by 2 seconds and the taunt effect also lasts 2 seconds longer
4. Shadows Reach - Shadows Reach now also reduces the magical damage they deal to you by 3%
5. Dance of the Shadows - Dance of the Shadows now reduces the damage you take by 17.5% and increases your healing recieved by 7.5%
6. Refuge of Darkness - Refuge of Darkness now reduces the damage you take by 45% for 13 seconds
7. Darkness' Movement - Each enemy now increases your dodge chance by 3%
8. Dread Blade - Each stack of Dread Blade now decreases the damage you take by 0.7%
9. Poison of the Walk - Now reduces the cooldown of Shadowy Walk by 0.6 seconds
10. Blazing Darkness - Blazing Darkness now taunts the target for 2 seconds
11. Darkness' Call - Reduces the cooldown of Darkness' Call by 5 seconds
12. Armor of Shadow - Armor of Shadow now lasts 10 seconds longer
13. Blade of Darkness - Now increases the damage the target takes by 5% for 7 seconds
14. Shadow's Requiem - Reduces the cooldown of Shadow's Requiem by 10 seconds
15. Light of the Shadow - Reduces the cooldown of Light of the Shadow by 5 seconds every time you use Shadow Blade
16. Magic Reversal - Reduces the cooldown by 5 seconds and increases the amount it heals by 5%
[Points into Tree] [Skill Name] [Description] [Cooldown] [Cast Time] |
[2] [Shadow Blade] [A quick strike to your opponent that deals medium damage and reduces your damage taken by 5% for 7 seconds.] [7 seconds] [0 seconds] |
[4] [Shadowy Walk] [A short range teleport to the target that also forces the target to attack you for 5 seconds.] [20 seconds] [0 seconds] |
[8] [Shadows Reach] [A quick strike to your opponent that reduces the physical damage they deal by 3% for 20 seconds and deals low damage.] [10 seconds] [0 seconds] |
[10] [Dance of the Shadows] [For 20 seconds you pulse AOE threat and low damage, while taking 15% less damage and incoming healing is increased by 5%.] [20 seconds] [0 seconds] |
[14] [Refuge of Darkness] [Reduces the damage you take by 35% for 10 seconds.] [1 minute, 30 seconds] [0 seconds] |
[20] [Darkness' Movement] [For 20 seconds, every enemy present increases your dodge chance by 2%.] [55 seconds] [0 seconds] |
[24] [Dread Blade] [An attack that deals medium damage and decreases the damage you take by 0.5%, max 6 stacks. Lasts 10 seconds.] [0 seconds] [0 seconds] |
[30] [Poison of the Walk] [For 1 hour every attack reduces the cooldown of Shadowy Walk by 0.5 seconds.] [0 seconds] [1 second] |
[36] [Blazing Darkness] [A series of attacks that does high damage and an incredibly high amount of threat.] [15 seconds] [0 seconds] |
[44] [Darkness' Call] [Teleports up to 10 enemies to you and forces them to attack you for 3 seconds.] [45 seconds] [0 seconds] |
[50] [Armor of Shadow] [For 15 seconds you take 50% less damage and every attack made against you applies a stack of the Shadow Armor buff. Each stack decreases the damage you take by 1%.] [2 minutes] [0 seconds] |
Those are the abilities you unlock by putting points into the tree. This is the actual tree itself. You must put 5 points into one tier before advancing onto the next tier.
Number of Points Available- Tier of Talent- Name of Talent- Description
1. 0/5 - Tier 1 - Shadow Mastery - Reduces damage taken by 1/2/3/4/5%
2. 0/5 - Tier 1 - Mastery of the Blade - Increases damage dealt by 1/2/3/4/5%
3. 0/1 - Tier 2 - Blade of Darkness - A quick attack that deals medium damage and increases the damage the target takes by 3% for 5 seconds. 3 second cooldown, 0 second cast
4. 0/3 - Tier 2 - Shadowy Reprisal - Whenever you take damage you have a 15/30/50% chance to reflect 10/20/30% of the damage back at the attacker, up to a maximum of 10% of your maximum health
5. 0/2 - Tier 2 - Bringer of Night - Shadow Blade has a 5/10% chance to reset the cooldown on Shadowy Walk
6. 0/5 - Tier 3 - Envelopement - When Dance of the Shadows is active you deal 1/2/3/4/5% more damage and take 0.2/0.4/0.6/0.8/1% less damage.
7. 0/3 - Tier 3 - Shadows Embrace - Whenever someone in your party takes damage, there is a 11/22/33% chance to direct 3/6/10% of the damage to you
8. 0/1 - Tier 4 - Shadow's Requiem - You infuse the enemy with darkness itself, dealing a heavy amount of damage over time, a lot of threat, and increasing the damage it takes by 10% for 20 seconds. 50 second cooldown. 0 second cast time
9. 0/3 - Tier 4 - Dark Renewal - Darkness' Call has a 33/66/100% chance to increase incoming healing by 5/10/15% for 8 seconds
10. 0/2 - Tier 4 - Enveloping Surge - Every time you are attacked, there is a 5/10% chance that the target will take 3% more damage for 5 seconds
11. 0/1 - Tier 5 - Light of the Shadow - Heals all allies surrounding you for 50% of your maximum health over 3 seconds - 3 minute cooldown - 0 second cast time
12. 0/5 - Tier 6 - Abandon the Light - Decreases magic damage taken by 1/2/3/4/5%
13. 0/5 - Tier 6 - Walk in the Dark - Every time you take magic damage, you have a 2/4/6/8/10% chance to increase your damage by 15% for 10 seconds
14. 0/1 - Tier 6 - Magic Reversal - The next magic based damage you take heals you for 25% of your max health - 50 second cooldown - 0 second cast time
15. 0/5 - Tier 7 - Shadow Aggravation - Reduces the shadow based damage you take by 1.5/3.0/4.5/6.0/7.5%
16. 0/3 - Tier 7 - Shadow of Dread - When a monster hits you you have a 3/6/10% chance to heal 1/2/3% of your maximum health
17. 0/1 - Tier 8 - Dodgy Dancing - Dance of the Shadows now increases your dodge chance by 10% for its duration
Now the runes for the Shadow Mastery tree. Every 10 levels you get a rune slot, so at level 50 you will have 5 rune slots. Every skill in the game has a rune to upgrade the specific skill. To unlock them you can use the skill a certain number of times or pay a certain amount of ingame money to unlock it.
1. Threatening Veil - Now gives 65% armor, threat and attacks heal you for 3.5% of your maximum health
2. Shadow Blade - Shadow Blade now deals 10% more damage and reduces the damage you take by 6% for 8 seconds
3. Shadowy Walk - Reduces the cooldown on Shadowy Walk by 2 seconds and the taunt effect also lasts 2 seconds longer
4. Shadows Reach - Shadows Reach now also reduces the magical damage they deal to you by 3%
5. Dance of the Shadows - Dance of the Shadows now reduces the damage you take by 17.5% and increases your healing recieved by 7.5%
6. Refuge of Darkness - Refuge of Darkness now reduces the damage you take by 45% for 13 seconds
7. Darkness' Movement - Each enemy now increases your dodge chance by 3%
8. Dread Blade - Each stack of Dread Blade now decreases the damage you take by 0.7%
9. Poison of the Walk - Now reduces the cooldown of Shadowy Walk by 0.6 seconds
10. Blazing Darkness - Blazing Darkness now taunts the target for 2 seconds
11. Darkness' Call - Reduces the cooldown of Darkness' Call by 5 seconds
12. Armor of Shadow - Armor of Shadow now lasts 10 seconds longer
13. Blade of Darkness - Now increases the damage the target takes by 5% for 7 seconds
14. Shadow's Requiem - Reduces the cooldown of Shadow's Requiem by 10 seconds
15. Light of the Shadow - Reduces the cooldown of Light of the Shadow by 5 seconds every time you use Shadow Blade
16. Magic Reversal - Reduces the cooldown by 5 seconds and increases the amount it heals by 5%
Similar topics
» Threatening Dagger Tree (Tanking)
» Defensive Blade Tree (Tanking Defense)
» Threatening Blade Tree (Tanking Threat)
» Arcane Magic Tree (Tanking Threat and Defence)
» Aggravated Defender Tree (Tanking Threat and Defence)
» Defensive Blade Tree (Tanking Defense)
» Threatening Blade Tree (Tanking Threat)
» Arcane Magic Tree (Tanking Threat and Defence)
» Aggravated Defender Tree (Tanking Threat and Defence)
Making an MMO :: Ideas :: The Assassin
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